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    Descripción: ...However, in some places still exists the exclusion-segregation and rejection against this population which generate negative educational practices that significantly affect children and youth with disabilities. The purpose is the creation of an educational videogame that will serve as a tool for students, offering two apprenticeships, civic education and approach to technology; The research aims to help students improve not only their learning but also their quality of life by providing access to video games or real inclusion special programs for them, this population has been limited due to the complexity that involves the creationof video games.Keywords: Disability, inclusion, technology, ...