Evolución cultural en sociedades artificiales
 En este artículo se revisan las generalidades de algunos modelos computacionales inspirados en características propias de la evolución cultural y se clasifican en dos grupos, según se fundamenten o no en la memética. Se pretende demostrar, a pesar del auge que han tenido en aplicaciones orientadas a solucionar problemas de optimización, su falta de naturalidad frente a la posibilidad de simular características culturales presentes en las sociedades naturales. La cultura se asume como el conjunto de ideas y comportamientos desarrollados y transmitidos mediante la interacción entre agentes portadores de genes y memes, pues se considera que estos tienen genéticamente codificada una maquinaria biológica con cierto sistema mental... Ver más
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Evolución cultural en sociedades artificiales Krasnogor, N. y Gustafson, S. (2002). Toward truly “memetic” memetic algorithms: Discussion and proofs of concept. En D. Corne, G. Fogel, W. Hart, J. Knowles, N. Krasnogor, R. Roy, J. Smith y A. Tiwari (eds.), Advances in Nature-Inspired Computation: The ppsn vii Workshops, (pp. 9-10). Reading: pedal; University of Reading. Moscato, P. (1989). On evolution, search, optimization, genetic algorithms and martial arts: Towards memetic algorithms. Pasadena, Estados Unidos: Caltech. Recuperado de https://bit.ly/38K6hsb Meuth, R., Lim, M., Ong, Y. y Wunsch, D. (2009). A proposition on memes and meta-memes incomputing for higher-order learning. Memetic Computing, 1(2), 85-100. Maldonado, C. y Gómez, N. (2010). Modelamiento y simulación de sistemas complejos. Bogotá: Editorial Universidad del Rosario. Recuperado de https://bit.ly/36JK4sD Lewontin, R. (1970). The Units of Selection. Annual Review of Ecology and Systematics, 1, 1-18. Le, M., Ong, Y., Jin, Y. y Sendhoff, B. (2009). Lamarckian memetic algorithms: Local optimum and connectivity structure analysis. Memetic Computing, 1(3), 175-190. doi: https://doi.org/10.1007/s12293-009-0016-9 Le, M., Neri, F. y Ong, Y. (2015). Memetic algorithms. En H. Ishibuchi (ed.), Encyclopedia of Life Support Systems: Computational Intelligence (vol. 2), (pp. 57-86). Singapur: Unesco; Eolss Publishers. Lamma, E., Riguzzi, F. y Pereira, L. (2003). Belief revision via lamarckian evolution. New Generation Computing, 21(3), 247-275. DOI: https://doi.org/10.1007/BF03037475 Krasnogor, N. y Smith, J. (2005). A tutorial for competent memetic algorithms: models, taxonomy and design issues. ieee Trans Evol Comput, 9, 474-488. Krasnogor, N. y Gustafson, S. (2004). A study on the use of “self-generation” in memetic algorithms. Natural Computing, 3(1), 53-76. doi: https://doi.org/10.1023/B:NACO.0000023419.83147.67 Krasnogor, N., Aragón, A. y Pacheco, J. (2006). Memetic algorithms. En E. Alba y R. Martí (eds.), Metaheuristic Procedures for Training Neutral Networks (pp. 225-248). Boston: Springer. doi:https://doi.org/10.1007/0-387-33416-5 Nguyen, Q., Ong, Y. y Lim, M. (Julio del 2008). Non-genetic transmission of memes by diffusion. Conferencia presentada en 10th annual conference on Genetic and evolutionary computation, Atlanta, Estados Unidos, 1017-1024. doi: http://doi.acm.org/10.1145/1389095.1389285 Kendall, G., Cowling, P. y Soubeiga, E. (2002). Choice function and random hyperheuristics. Conferencia presentada en 4th Asia-Pacific Conference on Simulated Evolution and Learning, Singapore, 667-671. Recuperado de https://bit.ly/2PSE9dU Huy, N., Soon, O., Hiot, L. y Krasnogor, N. (2009). Adaptive cellular memetic algorithms. Evolutionary Computation, 17(2), 231-256. doi: https://doi.org/10.1162/evco.2009.17.2.231 Holland, J. (1975). Adaptation in Natural and Artificial Systems. An Introductory Analysis with Applications to Biology, Control, and Artificial Intelligence. Míchigan: University of Michigan Press. Heinerman, J., Rango, M. y Eiben, A. (Diciembre del 2015). Evolution, individual learning, and social learning in a swarm of real robots. Conferencia presentada en 2015 ieee Symposium Series on Computational Intelligence, Cape Town, Sur Africa, 1055-1062. doi: https://doi.org/10.1109/SSCI.2015.152 Hauser, M. (2006). Moral Minds: How Nature Designed our Universal Sense of Right and Wrong.Nueva York: Harper Collins. Hart, W., Krasnogor, N. y Smith, J. (2005). Memetic evolutionary algorithms. En W. Hart, N. Krasnogor y J. Smith. (eds.), Recent Advances in Memetic Algorithms (pp. 3-27). Berlin; Heidelberg; New York: Springer. González, S. (2004). ¿Sociedades artificiales? Una introducción a la simulación social. Revista Internacional de Sociología, 62(39), 199-222. Recuperado de https://bit.ly/2PpCa1y Goldberg, D. (1989). Genetic algorithms in search, optimization, and machine learning. Boston: Addison-Wesley Longman Publishing Co. Gong, T. (2010). Exploring the roles of horizontal, vertical, and oblique transmissions in language evolution. Adaptive Behavior, 18(3-4), 356-376. Floreano, D., Husbands, P. y Nolfi, S. (2008). Evolutionary robotics. En B. Siciliano y O. Khatib(eds.), Springer handbook of robotics (pp. 1423-1451). Berlin: Springer. Ferber, J. (1999). Multi-Agent System: An Introduction to Distributed Artificial Intelligence. Boston: Addison-Wesley Longman Publishing Co. Nedjah, N., Coelho, L. y Mourelle, L. (Eds.). (2007). Mobile robots: The evolutionary approach - Studies in Computational Intelligence (vol. 50). Berlin: Springer. Pam, N. (13 de abril del 2013). Sociality [recurso en línea]. Recuperado de https://bit.ly/34vpt9Q Espingardeiro, A. (2014). A roboethics framework for the development and introduction of social assistive robots in elderly care (tesis de doctorado). Universidad de Salford, Manchester. Recuperado de https://bit.ly/2toFxNQ Veruggio, G., Solis, J. y Van der Loos, M. (2011). Roboethics: Ethics Applied to Robotics. ieee Robotics & Automation Magazine, 18(1), 21-22. doi: 10.1109/MRA.2010.940149 Text http://purl.org/coar/access_right/c_abf2 info:eu-repo/semantics/openAccess http://purl.org/coar/version/c_970fb48d4fbd8a85 info:eu-repo/semantics/publishedVersion http://purl.org/redcol/resource_type/ARTREF http://purl.org/coar/resource_type/c_6501 info:eu-repo/semantics/article Zaikman, Y. y Marks, M. (2014). Ambivalent Sexism and the Sexual Double Standard. Sex Roles, 71(9-10), 333-344. Wooldridge, M. (2009). An introduction to multiagent systems. Glasgow: John Wiley & Sons. Ullah, A., Sarker, R., Comfort, D. y Lokan, C. (Septiembre del 2007). An agent-based memetic algorithm (ama) for solving constrained optimization problems. Conferencia presentada en 2007 ieee Congress on Evolutionary Computation, Singapur, Singapur, 999-1006. doi: https://doi.org/10.1109/CEC.2007.4424579 Pan, Z., Feng, L., Ong, Y., Kang, Y., Tan, A. y Miao, C. (Septiembre del 2010). Meme selection, variation, and transmission in multi-agent system. Conferencia presentada en World Automation Congress, Kobe, Japón, 1-6. Recuperado de https://bit.ly/2rXpo1j Tan, A., Lu, N. y Xiao, D. (2008). Integrating temporal difference methods and self-organizing neural networks for reinforcement learning with delayed evaluative feedback. ieee Transactions on Neural Networks, 19(2), 230-244. doi: https://doi.org/10.1109/TNN.2007.905839 Talbi, E. (2009). Metaheuristics: from design to implementation. Nueva Jersey: John Wiley & Sons. Sutton, R. y Barto, A. (1998). Reinforcement learning: An introduction. Cambridge, Estados Unidos: mit Press. Squazzoni, F., Jager, W. y Edmonds, B. (2014). Social Simulation in the Social Sciences: A Brief Overview. Social Science Computer Review, 32(3), 279-294. doi: https://doi.org/10.1177/0894439313512975 Smith, J. (Diciembre de 2003). Co-evolving memetic algorithms: A learning approach to robust scalableoptimisation. Conferencia presentada en The 2003 Congress on Evolutionary Computation, cec ‹03, Canberra, Australia, 498-505. doi: https://doi.org/10.1109/CEC.2003.1299617 Sawyer, R. (2003). Artificial Societies: Multiagent Systems and the Micro-Macro Link in Sociological Theory. Sociological Methods & research, 31(3), 325-363. doi: https://doi.org/10.1177/0049124102239079 Reynolds, R. y Peng, B. (2005). Cultural algorithms: computational modeling of how cultures learn to solve problems: an engineering example. Cybernetics and Systems: An International Journal, 36(8), 753-771. doi: https://doi.org/10.1080/01969720500306147 Reynolds, R. (1994). An introduction to cultural algorithms. En A. Sebald y L. Fogel (eds.), Proceedings of the third annual conference on evolutionary programming (pp. 131-139). River Edge, Estados Unidos: World Scientific Programming. Randsley de Moura, G. y Abrams, D. (2013). Bribery, Blackmail, and the Double Standard for Leader Transgressions. Group Dynamics: Theory, Research, and Practice, 17(1), 43-52. doi: https://doi.org/10.1037/a0031287 Radetic, E., Pelikan, M. y Goldberg, D. (Julio del 2009). Effects of a deterministic hill climber on hBOA. Conferencia presentada en 11th Annual conference on Genetic and evolutionary computation, Montreal, Canadá, 437-444. doi: http://doi.acm.org/10.1145/1830483.1830543 Feng, L., Ong, Y., Tan, A. y Chen, X. (Junio del 2011). Towards human-like social multi agents with memetic automaton. Conferencia presentada en Congress of Evolutionary Computation (cec), Nueva Orleans, Estados Unidos, 1092-1099. doi: https://doi.org/10.1109/ CEC.2011.5949739 Doncieux, S., Bredeche, N., Mouret, J-B. y Eiben A. (2015). Evolutionary robotics: what, why,and where to. Frontiers in Robotics and ai, 2(4), 1-18. doi: https://doi.org/10.3389/frobt.2015.00004 Dennett, D. (2006). Breaking the Spell: Religion as a Natural Phenomenon. Estados Unidos Penguin Books. 12 Español https://revistas.cun.edu.co/index.php/hashtag/article/view/610 Fondo Editorial CUN application/pdf Artículo de revista Núm. 12 , Año 2018 : Revista Hashtag 2018A Sociedades Artificiales https://creativecommons.org/licenses/by-nc-nd/4.0/ - 2018 Modelos Computacionales Memética Memes Genes Evolución Cultural Sterpin Buitrago, Dante Giovanni  En este artículo se revisan las generalidades de algunos modelos computacionales inspirados en características propias de la evolución cultural y se clasifican en dos grupos, según se fundamenten o no en la memética. Se pretende demostrar, a pesar del auge que han tenido en aplicaciones orientadas a solucionar problemas de optimización, su falta de naturalidad frente a la posibilidad de simular características culturales presentes en las sociedades naturales. La cultura se asume como el conjunto de ideas y comportamientos desarrollados y transmitidos mediante la interacción entre agentes portadores de genes y memes, pues se considera que estos tienen genéticamente codificada una maquinaria biológica con cierto sistema mental y que en este sistema están los memes capaces de comunicarse con otros agentes semejantes. Independientemente del hecho de tener neuronas en este sistema, en la mayoría de los modelos acá revisados no hay una relación genético-cultural de este tipo, pues en ellos lo cultural queda reducido a acelerar la resolución genética de problemas; o, en el mejor caso encontrado, lo cultural emplea memes derivados de los genes, pero como copias de su información génica https://creativecommons.org/licenses/by-nc-nd/4.0/ #ashtag Esta obra está bajo una licencia internacional Creative Commons Atribución-NoComercial-SinDerivadas 4.0. Bongard, J. (2013). Evolutionary robotics. Communications of the acm, 56(8), 74-83. Dawkins, R. (1993). Viruses of the mind. En B. Dahlbom (ed.), Dennett and His Critics: Demystifying Mind (pp. 13-27). Oxford: Blackwell. Dawkins, R. (1986). The Blind Watchmaker: Why the Evidence of Evolution Reveals a Universe Without Design. Nueva York y Londres: WW Norton & Company. Dawkins, R. (1983). Universal Darwinism. En D. Bendall (ed.), Evolution from Molecules to Man (pp. 403-425). Nueva York: Cambridge University Press. Dawkins, R. (1976). The selfish gene. Oxford: Oxford University Press. Curran, D. y O’Riordan, C. (2007). The effects of cultural learning in populations of neural networks. Artificial Life, 13(1), 45-67. doi: https://doi.org/10.1162/artl.2007.13.1.45 Cowling, P., Kendall, G. y Soubeiga, E. (2001). A Hyperheuristic Approach to Scheduling a Sa¬les Summit. En E. Burke y W. Erben (eds.), Practice and Theory of Automated Timetabling iii. patat 2000. Lecture Notes in Computer Science (vol. 2079) (pp. 176-190), Konstanz, Germany: Springer. Chen, X., Ong, Y., Lim, M. y Tan, K. (2011). A multi-facet survey on memetic computation. IEEE Transactions on evolutionary computation, 15(5), 591-607. doi: https://doi.org/10.1109/ TEVC.2011.2132725 Burke, E., Gendreau, M., Hyde, M., Kendall, G., Ochoa, G., Özcan, E. y Qu, R. (2013). Hyper-heu¬ristics: a survey of the state of the art. Journal of the Operational Research Society, 64(12), 1695- 1724. doi: https://doi.org/10.1057/jors.2013.71 Brodie, R. (2009). Virus of the Mind: The New Science of the Meme. Nueva York: Hay House. Borenstein, E. y Ruppin E. (2004). Envolving imitating agents and the emergence of a neural mi¬rror system. En M. Bedau, P. Husbands, T. Ikegami, J. Pollack y R. Watson (eds.), Artificial life ix. Proceedings of the Ninth International Conference on the Simulation and Synthesis of Living Systems (pp. 146-151). Cambridge, Estados Unidos: The mit press. Publication Blackmore, S. (1999). The Meme Machine. Oxford: Oxford University Press. Acerbi, A. y Marocco, D. (Junio del 2009). Orienting learning by exploiting sociality: An evolutio¬nary robotics simulation. Conferencia presentada en 2009 International Joint Conference on Neural Networks, Atlanta, Estados Unidos, 20-27. doi: https://doi.org/10.1109/ IJCNN.2009.5178607 Aunger, R. (2002). The Electric Meme: A New Theory of How We Think. Nueva York: Free Press. Computational Models In this paper, the generalities of some computational models inspired by characteristics of cultural evolution are reviewed and classified into two groups, depending on whether they are based on memetics or not. It is intended to demonstrate, despite the boom they have had in applications aimed to solve optimization problems, their lack of naturalness against the possibility of simulating cultural characteristics present in natural societies. The culture is assumed as the set of ideas and behaviors developed and transmitted through the interaction between agents carrying genes and memes, since it is considered that they have genetically encoded a biological machinery with a certain mental system and that in this system are the memes capable of communicate with other similar agents. Regardless of the fact of having neurons in this system, in most of the models reviewed here there is no such genetic-cultural relationship, since in them the cultural is reduced to accelerate the genetic resolution of problems or, in the best case found, the cultural uses memes derived from genes, but as copies of their gene information. Evolución cultural en sociedades artificiales Artificial Societies Journal article Cultural Evolution Genes Memes Memetics 2018-08-04T00:00:00Z https://revistas.cun.edu.co/index.php/hashtag/article/download/610/449 31 2346-139X 2018-08-04 10.52143/2346139X.610 https://doi.org/10.52143/2346139X.610 2018-08-04T00:00:00Z 45 |
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Evolución cultural en sociedades artificiales |
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Evolución cultural en sociedades artificiales Sterpin Buitrago, Dante Giovanni Sociedades Artificiales Modelos Computacionales Memética Memes Genes Evolución Cultural Computational Models Artificial Societies Cultural Evolution Genes Memes Memetics |
title_short |
Evolución cultural en sociedades artificiales |
title_full |
Evolución cultural en sociedades artificiales |
title_fullStr |
Evolución cultural en sociedades artificiales |
title_full_unstemmed |
Evolución cultural en sociedades artificiales |
title_sort |
evolución cultural en sociedades artificiales |
title_eng |
Evolución cultural en sociedades artificiales |
description |
 En este artículo se revisan las generalidades de algunos modelos computacionales inspirados en características propias de la evolución cultural y se clasifican en dos grupos, según se fundamenten o no en la memética. Se pretende demostrar, a pesar del auge que han tenido en aplicaciones orientadas a solucionar problemas de optimización, su falta de naturalidad frente a la posibilidad de simular características culturales presentes en las sociedades naturales. La cultura se asume como el conjunto de ideas y comportamientos desarrollados y transmitidos mediante la interacción entre agentes portadores de genes y memes, pues se considera que estos tienen genéticamente codificada una maquinaria biológica con cierto sistema mental y que en este sistema están los memes capaces de comunicarse con otros agentes semejantes. Independientemente del hecho de tener neuronas en este sistema, en la mayoría de los modelos acá revisados no hay una relación genético-cultural de este tipo, pues en ellos lo cultural queda reducido a acelerar la resolución genética de problemas; o, en el mejor caso encontrado, lo cultural emplea memes derivados de los genes, pero como copias de su información génica
|
description_eng |
In this paper, the generalities of some computational models inspired by characteristics of cultural evolution are reviewed and classified into two groups, depending on whether they are based on memetics or not. It is intended to demonstrate, despite the boom they have had in applications aimed to solve optimization problems, their lack of naturalness against the possibility of simulating cultural characteristics present in natural societies. The culture is assumed as the set of ideas and behaviors developed and transmitted through the interaction between agents carrying genes and memes, since it is considered that they have genetically encoded a biological machinery with a certain mental system and that in this system are the memes capable of communicate with other similar agents. Regardless of the fact of having neurons in this system, in most of the models reviewed here there is no such genetic-cultural relationship, since in them the cultural is reduced to accelerate the genetic resolution of problems or, in the best case found, the cultural uses memes derived from genes, but as copies of their gene information.
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author |
Sterpin Buitrago, Dante Giovanni |
author_facet |
Sterpin Buitrago, Dante Giovanni |
topicspa_str_mv |
Sociedades Artificiales Modelos Computacionales Memética Memes Genes Evolución Cultural |
topic |
Sociedades Artificiales Modelos Computacionales Memética Memes Genes Evolución Cultural Computational Models Artificial Societies Cultural Evolution Genes Memes Memetics |
topic_facet |
Sociedades Artificiales Modelos Computacionales Memética Memes Genes Evolución Cultural Computational Models Artificial Societies Cultural Evolution Genes Memes Memetics |
citationissue |
12 |
citationedition |
Núm. 12 , Año 2018 : Revista Hashtag 2018A |
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Fondo Editorial CUN |
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#ashtag |
source |
https://revistas.cun.edu.co/index.php/hashtag/article/view/610 |
language |
Español |
format |
Article |
rights |
http://purl.org/coar/access_right/c_abf2 info:eu-repo/semantics/openAccess https://creativecommons.org/licenses/by-nc-nd/4.0/ - 2018 https://creativecommons.org/licenses/by-nc-nd/4.0/ Esta obra está bajo una licencia internacional Creative Commons Atribución-NoComercial-SinDerivadas 4.0. |
references |
Krasnogor, N. y Gustafson, S. (2002). Toward truly “memetic” memetic algorithms: Discussion and proofs of concept. En D. Corne, G. Fogel, W. Hart, J. Knowles, N. Krasnogor, R. Roy, J. Smith y A. Tiwari (eds.), Advances in Nature-Inspired Computation: The ppsn vii Workshops, (pp. 9-10). Reading: pedal; University of Reading. Moscato, P. (1989). On evolution, search, optimization, genetic algorithms and martial arts: Towards memetic algorithms. Pasadena, Estados Unidos: Caltech. Recuperado de https://bit.ly/38K6hsb Meuth, R., Lim, M., Ong, Y. y Wunsch, D. (2009). A proposition on memes and meta-memes incomputing for higher-order learning. Memetic Computing, 1(2), 85-100. Maldonado, C. y Gómez, N. (2010). Modelamiento y simulación de sistemas complejos. Bogotá: Editorial Universidad del Rosario. Recuperado de https://bit.ly/36JK4sD Lewontin, R. (1970). The Units of Selection. Annual Review of Ecology and Systematics, 1, 1-18. Le, M., Ong, Y., Jin, Y. y Sendhoff, B. (2009). Lamarckian memetic algorithms: Local optimum and connectivity structure analysis. Memetic Computing, 1(3), 175-190. doi: https://doi.org/10.1007/s12293-009-0016-9 Le, M., Neri, F. y Ong, Y. (2015). Memetic algorithms. En H. Ishibuchi (ed.), Encyclopedia of Life Support Systems: Computational Intelligence (vol. 2), (pp. 57-86). Singapur: Unesco; Eolss Publishers. Lamma, E., Riguzzi, F. y Pereira, L. (2003). Belief revision via lamarckian evolution. New Generation Computing, 21(3), 247-275. DOI: https://doi.org/10.1007/BF03037475 Krasnogor, N. y Smith, J. (2005). A tutorial for competent memetic algorithms: models, taxonomy and design issues. ieee Trans Evol Comput, 9, 474-488. Krasnogor, N. y Gustafson, S. (2004). A study on the use of “self-generation” in memetic algorithms. Natural Computing, 3(1), 53-76. doi: https://doi.org/10.1023/B:NACO.0000023419.83147.67 Krasnogor, N., Aragón, A. y Pacheco, J. (2006). Memetic algorithms. En E. Alba y R. Martí (eds.), Metaheuristic Procedures for Training Neutral Networks (pp. 225-248). Boston: Springer. doi:https://doi.org/10.1007/0-387-33416-5 Nguyen, Q., Ong, Y. y Lim, M. (Julio del 2008). Non-genetic transmission of memes by diffusion. Conferencia presentada en 10th annual conference on Genetic and evolutionary computation, Atlanta, Estados Unidos, 1017-1024. doi: http://doi.acm.org/10.1145/1389095.1389285 Kendall, G., Cowling, P. y Soubeiga, E. (2002). Choice function and random hyperheuristics. Conferencia presentada en 4th Asia-Pacific Conference on Simulated Evolution and Learning, Singapore, 667-671. Recuperado de https://bit.ly/2PSE9dU Huy, N., Soon, O., Hiot, L. y Krasnogor, N. (2009). Adaptive cellular memetic algorithms. Evolutionary Computation, 17(2), 231-256. doi: https://doi.org/10.1162/evco.2009.17.2.231 Holland, J. (1975). Adaptation in Natural and Artificial Systems. An Introductory Analysis with Applications to Biology, Control, and Artificial Intelligence. Míchigan: University of Michigan Press. Heinerman, J., Rango, M. y Eiben, A. (Diciembre del 2015). Evolution, individual learning, and social learning in a swarm of real robots. Conferencia presentada en 2015 ieee Symposium Series on Computational Intelligence, Cape Town, Sur Africa, 1055-1062. doi: https://doi.org/10.1109/SSCI.2015.152 Hauser, M. (2006). Moral Minds: How Nature Designed our Universal Sense of Right and Wrong.Nueva York: Harper Collins. Hart, W., Krasnogor, N. y Smith, J. (2005). Memetic evolutionary algorithms. En W. Hart, N. Krasnogor y J. Smith. (eds.), Recent Advances in Memetic Algorithms (pp. 3-27). Berlin; Heidelberg; New York: Springer. González, S. (2004). ¿Sociedades artificiales? Una introducción a la simulación social. Revista Internacional de Sociología, 62(39), 199-222. Recuperado de https://bit.ly/2PpCa1y Goldberg, D. (1989). Genetic algorithms in search, optimization, and machine learning. Boston: Addison-Wesley Longman Publishing Co. Gong, T. (2010). Exploring the roles of horizontal, vertical, and oblique transmissions in language evolution. Adaptive Behavior, 18(3-4), 356-376. Floreano, D., Husbands, P. y Nolfi, S. (2008). Evolutionary robotics. En B. Siciliano y O. Khatib(eds.), Springer handbook of robotics (pp. 1423-1451). Berlin: Springer. Ferber, J. (1999). Multi-Agent System: An Introduction to Distributed Artificial Intelligence. Boston: Addison-Wesley Longman Publishing Co. Nedjah, N., Coelho, L. y Mourelle, L. (Eds.). (2007). Mobile robots: The evolutionary approach - Studies in Computational Intelligence (vol. 50). Berlin: Springer. Pam, N. (13 de abril del 2013). Sociality [recurso en línea]. Recuperado de https://bit.ly/34vpt9Q Espingardeiro, A. (2014). A roboethics framework for the development and introduction of social assistive robots in elderly care (tesis de doctorado). Universidad de Salford, Manchester. Recuperado de https://bit.ly/2toFxNQ Veruggio, G., Solis, J. y Van der Loos, M. (2011). Roboethics: Ethics Applied to Robotics. ieee Robotics & Automation Magazine, 18(1), 21-22. doi: 10.1109/MRA.2010.940149 Zaikman, Y. y Marks, M. (2014). Ambivalent Sexism and the Sexual Double Standard. Sex Roles, 71(9-10), 333-344. Wooldridge, M. (2009). An introduction to multiagent systems. Glasgow: John Wiley & Sons. Ullah, A., Sarker, R., Comfort, D. y Lokan, C. (Septiembre del 2007). An agent-based memetic algorithm (ama) for solving constrained optimization problems. Conferencia presentada en 2007 ieee Congress on Evolutionary Computation, Singapur, Singapur, 999-1006. doi: https://doi.org/10.1109/CEC.2007.4424579 Pan, Z., Feng, L., Ong, Y., Kang, Y., Tan, A. y Miao, C. (Septiembre del 2010). Meme selection, variation, and transmission in multi-agent system. Conferencia presentada en World Automation Congress, Kobe, Japón, 1-6. Recuperado de https://bit.ly/2rXpo1j Tan, A., Lu, N. y Xiao, D. (2008). Integrating temporal difference methods and self-organizing neural networks for reinforcement learning with delayed evaluative feedback. ieee Transactions on Neural Networks, 19(2), 230-244. doi: https://doi.org/10.1109/TNN.2007.905839 Talbi, E. (2009). Metaheuristics: from design to implementation. Nueva Jersey: John Wiley & Sons. Sutton, R. y Barto, A. (1998). Reinforcement learning: An introduction. Cambridge, Estados Unidos: mit Press. Squazzoni, F., Jager, W. y Edmonds, B. (2014). Social Simulation in the Social Sciences: A Brief Overview. Social Science Computer Review, 32(3), 279-294. doi: https://doi.org/10.1177/0894439313512975 Smith, J. (Diciembre de 2003). Co-evolving memetic algorithms: A learning approach to robust scalableoptimisation. Conferencia presentada en The 2003 Congress on Evolutionary Computation, cec ‹03, Canberra, Australia, 498-505. doi: https://doi.org/10.1109/CEC.2003.1299617 Sawyer, R. (2003). 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